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an overview of power armor in the Fallout series of games については、power armor をご覧ください。
 
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The X-01 series of Power Armor was specially engineered and employed by remnants of the U.S. military after the Great War, and offers increased protection over the older, pre-war models.

— VDSG Catalogue No.9528

X-01 パワーアーマーFallout 4に登場するパワーアーマーです。

Characteristics編集

X-01 パワーアーマーは、大戦争後の米軍の生き残りたちによって設計されたモデルで、戦前のモデルより優れた性能を有しています。外見、特にヘルメット部は過去作に登場した改良型パワーアーマーに似ています。X-01はFallout 4本編に登場するパワーアーマーの中で最も高性能な性能となっています。

Armor parts編集

Mk Name DR HP Weight Value Repair Upgrade components Base ID
PhysicalPhysical EnergyEnergy RadiationRadiation
I X-01 helmet 220 140 150 140 12 140 7x Steel
1x Copper
2x Aluminum
N/A 00154ac5
X-01 torso 320 210 300 560 20 280 10x Steel
6x Aluminum
2x Circuitry
N/A 00154ac8
X-01 left arm 170 110 150 140 15 200 7x Steel
1x Copper
2x Aluminum
N/A 00154ac3
X-01 right arm 170 110 150 140 15 200 7x Steel
1x Copper
2x Aluminum
N/A 00154ac4
X-01 left leg 170 110 150 140 15 200 7x Steel
1x Copper
2x Aluminum
N/A 00154ac6
X-01 right leg 170 110 150 140 15 200 7x Steel
1x Copper
2x Aluminum
N/A 00154ac7
Total 1220 790 1050 1260 92 1220 45x Steel
5x Copper
2x Circuitry
16x Aluminum
N/A
II X-01 Mk. II helmet 240 160 150 155 12.6 147 ? 5x adhesive
4x aluminum
3x ceramic
3x circuitry
2x rubber
00154ac5
X-01 Mk. II torso 340 230 300 620 21 294 ? 6x adhesive
5x aluminum
4x ceramic
4x circuitry
4x nuclear material
2x rubber
00154ac8
X-01 Mk. II left arm 190 130 150 155 15.7 210 ? 5x adhesive
4x aluminum
3x ceramic
3x circuitry
2x rubber
00154ac3
X-01 Mk. II right arm 190 130 150 155 15.7 210 ? 5x adhesive
4x aluminum
3x ceramic
3x circuitry
2x rubber
00154ac4
X-01 Mk. II left leg 190 130 150 155 15.7 210 ? 5x adhesive
4x aluminum
3x ceramic
3x circuitry
2x rubber
00154ac6
X-01 Mk. II right leg 190 130 150 155 15.7 210 ? 5x adhesive
4x aluminum
3x ceramic
3x circuitry
2x rubber
00154ac7
Total 1340 910 1050 1395 96.4 1281 ? 31x adhesive
25x aluminum
19x ceramic
19x circuitry
4x nuclear material
12x rubber
III X-01 Mk. III helmet 260 180 150 170 13.1 154 ? 6x adhesive
6x aluminum
5x ceramic
3x circuitry
3x rubber
00154ac5
X-01 Mk. III torso 360 250 300 620 22 308 ? 8x adhesive
8x aluminum
6x ceramic
4x circuitry
4x nuclear material
4x rubber
00154ac8
X-01 Mk. III left arm 210 150 150 170 16.5 220 ? 6x adhesive
6x aluminum
5x ceramic
3x circuitry
3x rubber
00154ac3
X-01 Mk. III right arm 210 150 150 170 16.5 220 ? 6x adhesive
6x aluminum
5x ceramic
3x circuitry
3x rubber
00154ac4
X-01 Mk. III left leg 210 150 150 170 16.5 220 ? 6x adhesive
6x aluminum
5x ceramic
3x circuitry
3x rubber
00154ac6
X-01 Mk. III right leg 210 150 150 170 16.5 220 ? 6x adhesive
6x aluminum
5x ceramic
3x circuitry
3x rubber
00154ac7
Total 1460 1030 1050 1470 101.1 1342 ? 38x adhesive
38x aluminum
31x ceramic
19x circuitry
4x nuclear material
19x rubber
IV X-01 Mk. IV helmet 280 200 150 185 13.8 161 ? 7x adhesive
8x aluminum
6x ceramic
3x circuitry
4x rubber
00154ac5
X-01 Mk. IV torso 380 270 300 740 23 322 ? 9x adhesive
10x aluminum
8x ceramic
4x circuitry
4x nuclear material
5x rubber
00154ac8
X-01 Mk. IV left arm 230 170 150 185 17.2 230 ? 7x adhesive
8x aluminum
6x ceramic
3x circuitry
4x rubber
00154ac3
X-01 Mk. IV right arm 230 170 150 185 17.2 230 ? 7x adhesive
8x aluminum
6x ceramic
3x circuitry
4x rubber
00154ac4
X-01 Mk. IV left leg 230 170 150 185 17.2 230 ? 7x adhesive
8x aluminum
6x ceramic
3x circuitry
4x rubber
00154ac6
X-01 Mk. IV right leg 230 170 150 185 17.2 230 ? 7x adhesive
8x aluminum
6x ceramic
3x circuitry
4x rubber
00154ac7
Total 1580 1150 1050 1665 105.6 1403 ? 44x adhesive
50x aluminum
38x ceramic
19x circuitry
4x nuclear material
25x rubber
V X-01 Mk. V helmet 300 220 150 200 14.3 168 ? 8x adhesive
9x aluminum
7x ceramic
4x circuitry
5x rubber
001831ac
X-01 Mk. V torso 400 290 300 800 24 336 ? 10x adhesive
11x aluminum
9x ceramic
5x circuitry
5x nuclear material
6x rubber
001831b6
X-01 Mk. V left arm 250 190 150 200 18 240 ? 8x adhesive
9x aluminum
7x ceramic
4x circuitry
5x rubber
001831ae
X-01 Mk. V right arm 250 190 150 200 18 240 ? 8x adhesive
9x aluminum
7x ceramic
4x circuitry
5x rubber
001831ae
X-01 Mk. V left leg 250 190 150 200 18 240 ? 8x adhesive
9x aluminum
7x ceramic
4x circuitry
5x rubber
001831b0
X-01 Mk. V right leg 250 190 150 200 18 240 ? 8x adhesive
9x aluminum
7x ceramic
4x circuitry
5x rubber
001831b0
Total 1700 1270 1050 1800 110.3 1464 ? 50x adhesive
56x aluminum
44x ceramic
26x circuitry
5x nuclear material
31x rubber
VI X-01 Mk. VI helmet 320 240 150 215 15 175 ? 8x adhesive
11x aluminum
9x ceramic
6x circuitry
6x rubber
001831ad
X-01 Mk. VI torso 420 310 300 860 25 350 ? 10x adhesive
14x aluminum
11x ceramic
8x circuitry
8x nuclear material
8x rubber
001831b7
X-01 Mk. VI left arm 270 210 150 215 18.7 250 ? 8x adhesive
11x aluminum
9x ceramic
6x circuitry
6x rubber
001831af
X-01 Mk. VI right arm 270 210 150 215 18.7 250 ? 8x adhesive
11x aluminum
9x ceramic
6x circuitry
6x rubber
001831af
X-01 Mk. VI left leg 270 210 150 215 18.7 250 ? 8x adhesive
11x aluminum
9x ceramic
6x circuitry
6x rubber
001831b1
X-01 Mk. VI right leg 270 210 150 215 18.7 250 ? 8x adhesive
11x aluminum
9x ceramic
6x circuitry
6x rubber
001831b1
Total 1820 1390 1050 1935 114.8 1525 ? 50x adhesive
69x aluminum
56x ceramic
38x circuitry
8x nuclear material
38x rubber

Modifications編集

Piece Mod slot Name Color Description Effects Components Base ID
All Material Military Paint Green Increases Strength by 1 with all
pieces painted.
Strength +1 4x adhesive
6x aluminum
2x nuclear material
00197dfc
Titanium Plating Grey Increases Armor Health. Durability +7% 6x adhesive
8x aluminum
4x steel
001e215c
Lead Plating Grey Increases Radiation Resistance. Radiation ResistanceRadiation Resistance+ 5x adhesive
4x aluminum
2x circuitry
4x fiber optics
4x lead
002057e3
Prism Shielding Grey Increases Energy Resistance. Energy ResistanceEnergy Resistance+ 4x adhesive
2x aluminum
4x nuclear material
4x rubber
00203a25
Explosive Shielding Grey Reduces Damage from explosions. Explosive ResistanceExplosive Resistance+ 6x adhesive
4x aluminum
6x ceramic
00197dfd
X-01 EMP Shielding Grey Increases Energy Resistance. Energy ResistanceEnergy Resistance+ 6x adhesive
8x aluminum
8x rubber
00197dfa
Thermal Coating Grey Increases Energy Resistance. Energy ResistanceEnergy Resistance+ 8x adhesive
8x aluminum
6x crystal
00197df8
Vault-tec paint Blue Increases Charisma when applied to all pieces. Charisma +1 2x adhesive
4x aluminum
2x plastic
Institute Paint White Increases Intelligence when applied to all pieces. Intelligence +1 Free (upon completing story while siding with the Institute)
Hot Rod Shark Paint Green/Red Increases Agility when applied to all pieces. Agility +1 Free (upon finding Hot Rodder Magazine located at the Atom Cats Garage)
Piece Mod slot Name Description Effects Components Base ID
Helmet Misc Rad Scrubbers Removes radiation from
consumed food and water.
Identical to Lead Belly rank 3. 7x adhesive
5x aluminum
4x circuitry
5x fiber optics
6x lead
001cfea2
Sensor Array Increases Perception. Perception +2 4x adhesive
6x aluminum
4x fiber optics
4x fiberglass
001cfea1
VATS Matrix Overlay Increases VATS hit chance. 4x adhesive
3x aluminum
4x circuitry
3x fiber optics
0020373e
Internal Database Increases Intelligence. Intelligence +2 7x adhesive
7x aluminum
6x crystal
5x fiber optics
00183514
Recon Sensors Sighted aiming marks enemies
with a compass pip.
Works in a similar manner to Recon sights. 7x adhesive
5x aluminum
4x circuitry
5x fiber optics
00183584
Targeting HUD Visor highlights living targets. 7x adhesive
6x aluminum
7x circuitry
3x gold
00183517
Headlamp Headlamp Adds headlamp. 1x aluminum
1x copper
1x fiber optics
0019d9e4
Headlamp Blue Adds headlamp. 1x aluminum
1x copper
1x fiber optics
001ec0e5
Headlamp Bright Adds headlamp. 1x aluminum
1x copper
1x fiber optics
1x nuclear material
001ec0e6
Headlamp Purple Adds headlamp. 1x aluminum
1x copper
1x fiber optics
001ec0e8
Headlamp Red Tactical Adds headlamp. 1x aluminum
1x circuitry
1x copper
1x fiber optics
001ec0e9
Headlamp Vault Boy Adds Vault Boy headlamp. Green headlamp with a Vault Boy shadow outline. 1x aluminum
1x copper
1x fiber optics
001ec0ea
Torso Misc Core Assembly Increases Action Point refresh speed. 9x adhesive
11x aluminum
7x circuitry
6x nuclear material
001d0305
Blood Cleanser Reduces chance of addiction from drugs. 6x adhesive
4x aluminum
6x antiseptic
4x rubber
001d0313
Emergency Protocols Below 20% health, speed increases 25%
and incoming damage is reduced by 50%.
8x adhesive
8x aluminum
12x circuitry
10x nuclear material
001d02ff
Motion-Assist Servos Increases Strength. Strength +2 8x adhesive
12x aluminum
10x rubber
8x spring
00203743
Kinetic Dynamo Taking damage recharges action points. 8x adhesive
6x aluminum
6x ceramic
6x rubber
001d0314
Medic Pump Detects hits during combat and automatically
uses a Stimpack when health is low.
8x adhesive
6x aluminum
10x antiseptic
4x circuitry
001d030c
Reactive Plates Reflects 50% of melee damage
back on attacker.
10x adhesive
6x aluminum
8x asbestos
10x nuclear material
001d0308
Stealth Boy Activates stealth field while crouched and stationary. Substitutes action points to use stealth field while crouching 10x adhesive
10x aluminum
5x circuitry
7x fiber optics
5x gold
00183566
Tesla Coils Deals Energy damage to nearby enemies. 10x adhesive
8x aluminum
12x copper
6x fiber optics
12x rubber
00183523
Jetpack Enables jet-assisted boost while jumping. Substitutes action points to use to propel yourself upwards 7x adhesive
10x aluminum
9x asbestos
12x nuclear material
00183578
Arms Misc Rusty Knuckles Unarmed attacks cause bleeding damage 4x Adhesive
4x Aluminum
4x Ceramic
5x Steel
001cce15
Hydraulic Bracers Increases Unarmed Damage 4x Adhesive
6x Aluminum
4x Oil
3x Steel
00203744
Optimized Bracers Reduces Action Point cost for Power Attacks 3x Adhesive
3x Aluminum
3x Ceramic
4x Rubber
001cfe46
Tesla Bracers Adds Energy damage to unarmed attacks 6x Adhesive
6x Aluminum
5x Copper
4x Rubber
0018350b
Legs Misc Calibrated Shocks Increases carry weight capacity 8x aluminum
4x adhesive
6x fiberglass
001d0266
Explosive Vent Increases damage radius for impact landing 20x aluminum
8x adhesive
16x asbestos
12x nuclear material
001d0263
Optimized Servos Reduces action point cost for sprinting 6x aluminum
6x adhesive
10x fiberglass
6x spring
001d022f
Overdrive Servos Increased sprint speed at an additional action point cost 12x aluminum
6x adhesive
10x fiberglass
6x nuclear material
001d0237
Kinetic Servos Increases action point refresh speed while moving 6x aluminum
6x adhesive
4x nuclear material
001d0229

Locations編集

  • 連邦中に設置されている、パワーアーマーフレームにプレイヤーのレベルに応じて装備されていることがある。
  • The PrydwenProctor Teagan'sの武器店内にヘルメットのみ設置されている。手に入れるには、難易度Masterの鍵を開けなくてはならず、ヘルメット自体盗品扱いとなる。
  • レベルが一定以上の状態なら、35 Courtの最上階にあるパワーフレームに、フルセットのX-01が固定スポーンする。

Notes編集

  • 唯一の生存者がレベル28以上にならないと、フィールド上にスポーンせず、レベル27以下では入手できない。
  • 他のパワーアーマーと違い、ヘッドランプの点灯時は目の様なパーツが点灯する。また、ライトの色によって目の部分の色も変わる。
  • インスティチュートルートでゲームをクリアすると、X-01専用のインスティチュートのペイントジョブがアンロックされる。このペイントは、全箇所に塗ることでIntelligenceが上昇する。
  • 本作中最も性能が高いが、本モデルは販売されていないため、入手性が低い。
  • 本モデルのみのMODとして"EMP Shielding"というものがあるが、これはエンクレイヴと関係があるのと思われる。

Bugs編集

  • 35 Courtに、固定スポーンするX-01はプレイヤーのレベルによっては、搭乗前の外見が他のモデルのパワーアーマーとなっていることがあります。インベントリ上はX-01なので、そのまま搭乗するとX-01になりますが、プレイヤーがレベル26以下の場合、T-45又はT-51のフルセットに置き換わってしまうことがあります。
    • Sometimes the armour may appear as T-51 power armour despite being marked as X-01. Get in the armour and leave the room to fix the bug; the armour will then display the X-01 variant correctly.
  • pcpc Sometimes, when you first build a jump jet for the X-01 torso, it will appear a good armor's-width away to the right of the rack (when facing it) and it will also be rotated 90deg. Once you enter the armor, it snap/floats to its correct position and orientation on the back; it continues to float, not actually appearing to attach and not moving with the armor animation, though it does follow you and is completely functional. Quitting and reloading the game fixes this oddity.[verification overdue] テンプレート:PN
  • There seems to be a bug where the eyes of the X-01 Helmet (Which are also the helmet's headlamp) will sometimes not light up when the headlamp is activated. This seems to happen when changing to a different paint scheme.[verification overdue]テンプレート:PN
  • There seems to be a bug where the colour of the X-01 will not change when a paint job is applied. It is currently unknown how this bug can be fixed. This bug can also appear on other power armor types such as the T-60 and T-45. [verification overdue]テンプレート:PN
  • There may be inaccuracies to the level in which the X-01 spawns. Several sources claim even in the level 30 range to only have the T-60 or T-51 armor appear, even after looting. This may also refer to suits of power armor that are not spawned based on level. [verification overdue]テンプレート:PN

Gallery編集


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